Python turtle assignment

Draw the field and the quarterback on the left side of the field using turtle graphics as a stick figure.

Randomly select an X location for the receiver on the right side of the screen and draw as a stick figure.

Prompt the user for a speed and velocity of the football.

Animate the movement of the football using the user supplied angle and velocity.

Using euclidean distance, check if the ball is within a reasonable radius of the receiver. If it is, print "You win" and end the game. This is done every time the game loop executes.

Check if the ball is within a short distance of the ground (y <= d) if it is, print "You missed" and end the game. This is done every time the game loop executes.

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